Star Wars: Edge of the Empire Dice Probabilities
Overview
Each of the graphs below was created by simulating 100,000 dice rolls for each die in each graph (400,000 to 900,000 rolls per graph and 6,000,000 total rolls). The work was inspired by A Treatise on Different Dice-rolling Mechanics in RPGs. The graphs were created using TimidRobot/rpgdice · GitHub.
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Troubleshooting collectd / statsd / Graphite
Troubleshooting [Graphite][graphite] can be a bother. Determining where a problem lies requires verification of the data at all of the points of communication. The best tool I've found for this is ngrep:
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Dungeon World Dice Probabilities
Overview
Each of the graphs below was created by simulating 100,000 dice rolls per Ability Score (500,000 rolls per graph and 1,500,000 total rolls). The work was inspired by A Treatise on Different Dice-rolling Mechanics in RPGs. The graphs were created using TimidRobot/rpgdice · GitHub.
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RPG Dice
Overview
I wrote a Python program that simulates different RPG dice mechanics (rulesets) and creates graphs showing the probability of the different outcomes: TimidRobot/rpgdice · GitHub!
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Dungeon World Monster Cards
Overview
I wrote a Python program that allows the generation of [Dungeon World][dungeon] Monster Cards. They can be made from the source files containing the Dungeon World monsters or from custom YAML files.
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